One of two Batman comics I picked up while in New York and the inspiration for this campaign. |
So I'm going to begin this post, by telling you little story about myself. During my last year of High School my Drama class (in association with the rest of Arts program) took a trip to New York City. By and large I considered the whole trip to be something of a bust. New York wasn't as spectacular as a life-time (at that point of 18 years) of consuming Pop Culture had made it out to be. The monuments weren't particularly grand, the food was alright (but not world class) and the free periods were largely spent walking around in boredom, since I'm not the kind of person who shops in Times Square. There were a number of saving graces though. I managed to pick up a poster for a friend of mine (actually the friend who's the single player in most of my games), did a great Dustin Hoffman impression when someone else in the group stepped on my foot (Hey, I'm walking here!) and picked up a few purchases which I was quite happy with. Two of which were DVD copies of Lonesome Dove and In the Streets of Laredo to replace my old VHS copies. (It's amazing what you can find in an upstate New York Cracker Barrel). The other two were a pair of Batman comic collections. The famous A Death in the Family storyline (which has not aged well in my personal opinion) and Gotham Central: In the Line of Duty, the critically acclaimed 40 issue police procedural about Gotham's Major Crimes Unit (of which the book contains the first ten issues).
It was the latter that inspired this particular Campaign pitch. Which goes something like this. The characters are members of GCPD's Major Crimes Unit, or to be more specific that particular unit's Night shift. Pretty much one of the toughest assignments a Gotham cop can get. The unit is mostly comprised of fanatically honest cops who genuinely want to do good. Or those that are in the dog-house with the higher ups. It's a thankless job with hard hours and cops from other units dumping unsolved cases on you. If that weren't enough pressure you're responsible for cases that deal with Bat's extensive rogue's gallery. Other cops make drug-busts, you make drug-busts on dealers selling product made by the Scarecrow himself!
Pretty much what you can look forward to being a cop in Major Crimes. |
- (29) Tricorner Yards - (10) Waterfront District
- (28) Tricorner - (22) Suburbs, Working-Class
- (56, 40) Chinatown - (7) Chinatown
- (37, 38, 39, 42) Midtown - (16) Downtown
- (43) Fashion District - (3) University District
- (34, 35, 36) Upper West Side - (16) Downtown
- (30, 31, 32) Robinson Park - (9) Midtown
- (33) Chelsea - (3) University District
- (18, 19) Coventry - (22) Suburbs, Working-Class
- (45, 46, 53, 54) Upper East Side - (16) Downtown
- (1, 7, 11, 12) Burnley - (12) The Bowery
- (10) Rogers Yacht Basin - (5) Suburbs, Upper Class
- (9) Amusement Mile - (14) Small Neighbouring Community
- (2) Arkham Asylum - (17) Suburbs, Outskirts
- (24, 25) Gotham International Airport & Gotham Light and Power - (21) Airport District
The players would make players of Power Level 5 with a total of 75 power points. Most of which would be invested in skills, equipment and benefits, rather than being invested in Superpowers. Usually the players would be assigned cases to work, being paired up in groups of two. Representing different partnerships within the Night Shift, though every once in while. Though every once in while, they'll be required to work in a group of four or more. For when a case is to big or dangerous to be handled by just two people. Every once in while they'll have a non-existent caseload, during which I'll run them through random encounters rolled on Moonsylver's tables. I'll also try to focus a little on the personal lives of the characters, introducing love interests, families. The sort of people that can be used against them. Who knows? I might even go the route of the Killing Joke and have one of the players' loved ones injured or kidnapped by a recurring Super-villain. (Not the Joker though, that'd be too obvious. Maybe one of the more obscure ones).
If you're familiar with Watchmen, that should tell you how I plan to handle the PCs attempts to capture any of Gotham's various vigilantes. |
Anyways I feel that I've rambled on long enough about this. So I'll get around to wrapping the whole thing up. Overall I think this would be a fun experiment to run at some point. When I have more players than I currently have at the present moment. Honestly if it wasn't for the fact that I'd be the one running this campaign, I'd love to play as a PC in this. I imagine I'd either make a grizzled veteran cop like Harvey Bullock or a guy who was previously pulled out of undercover work who has some issues to deal with like Mick Belkar from Hill Street Blues. These are really more just rough notes I wrote down for later, I may never make use of them. Like a lot of the stuff that I write on this blog, it's mostly here for the purposes of archiving. To make sure I don't forget some of the great ideas for games that I've come up with over the years. I always encourage my readers to take inspiration from anything I write to use in their own campaigns. As that's actually how I've come up with a lot of great ideas of my own. By reading what other RPG bloggers have written. Anyway I said that I would wrap this up and I'm a man of my word. Until next time, have a good day and may the dice be ever in your favour.
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